﻿import mx.managers.CursorManager;
import flash.events.Event;

 
	/**
	 * initialization
	 */		
	private function init():void {
		CursorManager.setBusyCursor ();
	}
	
    /**
     * remove busy cursor
     */

	private function onLoadComplete(event:Event) :void{
		CursorManager.removeBusyCursor ();
	}
